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Admin last won the day on June 15 2020

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  1. Admin

    Unknown Items

    Hallo, wenn ihr Unknown Items habt, legt sie bitte auf einen extra Char und schreibt mir den Namen(hier oder in DC).
  2. SQL/Server backup neue items hinzugefügt: Costume Enchant Class Stones id = 200000035 Costume Ticket ID = 200000036 mehrere Item combos hinzugefügt Heart Card in Mouth ID = 19306 ( hat denn sprite von der Poker Card aber der combo effekt geht) Immortal Dog Tag [1] ID = 32204 geht nun Verschiedene mobbs haben nun skills bekommen Neue npc/mini quest
  3. Wer die Speed pot Quest kennt in lhz weiß was das für Stultus sind in morooc sind 3 Stück, die man anlaufen muss bis sie verschwinden. Dann fragt er euch wie viel ihr haben wollt (1-3) kosten für eine Box sind: 1x Costume Ticket (ID=200000036) kann man sich in pron mixen bei (Costume-Squirrel) 1x Event Ticket (ID=7711) 1x Gold Coin (ID=671) Rune Knight Class Stones Name Effect Lord Knight Stone (Top) Atk + 2 for each level of Spear Mastery user learned. Lord Knight Stone (Middle) Increases Clashing Spiral damage by 15%. Lord Knight Stone (Bottom) Increases attack speed (reduces delay after attack by 1%) for each level of Cavalier Mastery user learned. Rune Knight Stone (Garment) Increase Dragon Breath (Fire) damage by 10%. When equipped with Lord Knight Stone (Top), increases Dragon Breath (Fire) damage by 10%. When equipped with Lord Knight Stone (Middle), reduces SP consumption of Dragon Breath (Fire) by 10%. When equipped with Lord Knight Stone (Bottom), reduces delay after skills by 5%. Lord Knight Stone II (Top) Increases ranged physical damage by 1% per level of Clashing Spiral user learned. Lord Knight Stone II (Middle) Increases Bowling Bash damage by 20%. Lord Knight Stone II (Bottom) Increases Clashing Spiral damage by 20%. Rune Knight Stone II (Garment) Increase Ignition Breakdamage by 15%. When equipped with Lord Knight Stone II (Top), increases Sonic Wave damage by 20%. When equipped with Lord Knight Stone II (Middle), increases Ignition Break damage by 10%. When equipped with Lord Knight Stone II (Bottom), increases Hundred Spear damage by 30%. Royal Guard Class Stones Name Effect Paladin Stone (Top) Max HP +1% per level of Faith learned. Paladin Stone (Middle) Increase long ranged physical damage by 1% per level of Spear Mastery learned. Paladin Stone (Bottom) Increase damage of Holy Cross by 20%. Royal Guard Stone (Garment) Increases damage of Banishing Point by 10%. When equipped with Paladin Stone (Top), adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage. When equipped with Paladin Stone (Middle), reduces the cooldown of Cannon Spear by 0.5 second. When equipped with Paladin Stone (Bottom), increase damage of Banishing Point by 15%. set 2 ist auch vorhanden Warlock Class Stones Name Effect High Wizard Stone (Top) Matk + 2 for each level of Mystical Amplification user learned. High Wizard Stone (Middle) Increases Meteor Storm damage by 20% High Wizard Stone (Bottom) Increases Fire Pillar damage by 20%. Warlock Stone (Garment) Increase Crimson Rock damage by 10%. When equipped with High Wizard Stone (Top), increases Crimson Rock damage by 15%. When equipped with High Wizard Stone (Middle), reduces fixed casting time by 0.1 second for each 2 levels of Soul Drain user learned. When equipped with High Wizard Stone (Bottom), increases fire magic damage by 5%. High Wizard Stone II (Top) Increase the damage of Meteor Storm by 20%. High Wizard Stone II (Middle) Increases neutral property magical damage by 2% per level of Gravitational Field learned High Wizard Stone II (Bottom) MATK +2 per level of Soul Drain learned Warlock Stone II (Garment) Increase Comet damage by 15%. When equipped with High Wizard Stone II (Top), increases Comet damage by 15%. When equipped with High Wizard Stone II (Middle), reduces fixed casting time by 0.1 second per 2 levels of Mystical Amplification learned. When equipped with High Wizard Stone II (Bottom), increases neutral property magic damage by 5%. Sorcerer Class Stones Name Effect Professor Stone (Top) Increase attack speed (reduce delay after attack by 1%) per level of Study learned. Professor Stone (Middle) Reduce fixed casting time of Double Casting by 30% Professor Stone (Bottom) Increase damage of Fire Bolt by 20% Increase damage of Cold Bolt by 20% Increase damage of Lightning Bolt by 20% Sorcerer Stone (Garment) Increase damage of Psychic Wave by 10% When equipped with Professor Stone (Top), increase damage of Psychic Wave by 15% When equipped with Professor Stone (Middle), reduce cooldown of Warmer by 15 seconds. When equipped with Professor Stone (Bottom), reduce coooldown of Psychic Wave by 2 seconds. Professor Stone II (Top) Increase damage of Earth Spike by 20%. Increase damage of Heaven’s Drive by 20%. Professor Stone II (Middle) Increase damage of Fire Bolt by 20% Increase damage of Cold Bolt by 20% Increase damage of Lightning Bolt by 20% Professor Stone II (Bottom) MATK +2 per level of Hindsight learned. Sorcerer Stone II (Garment) Increase damage of Diamond Dust by 15% When equipped with Professor Stone II (Top), increase damage of Diamond Dust by 10% When equipped with Professor Stone II (Middle), increase damage of Earth Grave by 20% When equipped with Professor Stone II (Bottom), reduce cooldown of Varetyr Spear by 1 seconds. Ranger Class Stones Name Effect Sniper Stone (Top) ATK +2 per level of Steel Crow Learned. Sniper Stone (Middle) Reduce fixed casting time of Focused Arrow Strike by 0.5 seconds. Sniper Stone (Bottom) Increase damage of Arrow Shower by 20% Ranger Stone (Garment) Increase damage of Arrow Storm by 10% When equipped with Sniper Stone (Top), increase damage of Arrow Storm by 15% When equipped with Sniper Stone (Middle), reduce variable casting time of skills by 10% When equipped with Sniper Stone (Bottom), adds a 100% chance of increasing long ranged physical damage by 5% for 60 seconds when using Wind Walk. Sniper Stone II (Top) Increases attack speed (reduces delay after attack by 1%) for 2 levels of Wind Walk user learned. Sniper Stone II (Middle) Increases long ranged physical damage by 1% for 2 levels of Beast Bane user learned. Sniper Stone II (Bottom) Atk + 2 for each level of Falcon Eyes user learned. Ranger Stone II (Garment) Increase Aimed Bolt damage by 15%. When equipped with Sniper Stone II (Top), increases Aimed Bolt damage by 15%. When equipped with Sniper Stone II (Middle), reduce variable casting time of Aimed Bolt by 1 second. When equipped with Sniper Stone II (Bottom), reduce cooldown of Unlimit Limit by 45 seconds. Wanderer & Minstrel Class Stones Name Effect Clown Gypsy Stone (Top) ATK +2 per level of Dance Lessons and Music Lessons learned. Clown Gypsy Stone (Middle) Increase damage of Melody Strike by 20%. Increase damage of Sling Arrow by 20%. Clown Gypsy Stone (Bottom) Increase damage of Vulcan Arrow by 20% Wanderer Minstrel Stone (Garment) Increase damage of Severe Rainstorm by 15% When equipped with Clown Gypsy Stone (Top), increase damage of Severe Rainstorm by 15% When equipped with Clown Gypsy Stone (Middle), reduce cooldown of Severe Rainstorm by 1 seconds. When equipped with Clown Gypsy Stone (Bottom), reduce fixed casting time of skills by 0.5 seconds. Clown Gypsy Stone II (Top) Increase damage of Arrow Vulcan by 15%. Clown Gypsy Stone II (Middle) Increase neutral property magical damage by 1% per level of Melody Strike or Sling Arrow learned. Clown Gypsy Stone II (Bottom) Increase damage of Melody Strike and Sling Arrow by 15% Wanderer Minstrel Stone II (Garment) Increase damage of Reverberation by 15% When equipped with Clown Gypsy Stone II (Top), increase damage of Reverberation by 10% When equipped with Clown Gypsy Stone II (Middle), reduce SP cost of Reverberation and Metallic Sound by 20%. When equipped with Clown Gypsy Stone II (Bottom), Increase damage of Metallic Sound by 20% Mechanic Class Stones Name Effect Whitesmith Stone (Top) ATK +2 per level of Weaponry Research learned. Whitesmith Stone (Middle) HIT +3 per level of Skin Tempering learned. Whitesmith Stone (Bottom) Increase damage of Cart Termination by 20%. Mechanic Stone (Garment) Increase damage of Axe Tornado by 10%. When equipped with Whitesmith Stone (Top), adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage. When equipped with Whitesmith Stone (Middle), reduce cooldown of Axe Tornado by 1 seconds. When equipped with Whitesmith Stone (Bottom), increase damage of Axe Tornado by 15%. Whitesmith Stone II (Top) Reduces cooldown of Axe Boomerang by 0.1 seconds for each level of Maximum Power-Thrust learned. Whitesmith Stone II (Middle) Increases High Speed Cart Ram damage by 15%. Whitesmith Stone II (Bottom) Increases long ranged physical damage by 1% for each level of Power Maximize user learned. Mechanic Stone II (Garment) Increase damage of Arm Cannon by 15%. When equipped with Whitesmith Stone II (Top), increases long ranged physical damage by 10%. When equipped with Whitesmith Stone II (Middle), increases Vulcan Arm damage by 20%. When equipped with Whitesmith Stone II (Bottom), increase damage of Knuckle Boost by 20%. Genetic Class Stones Name Effect Creator Stone (Top) Atk + 2 for each level of Learning Potion learned. Creator Stone (Middle) Increases heal effectiveness by 2% for each level of Potion Pitcher learned. Creator Stone (Bottom) Increases Acid Terror damage by 20%. Genetic Stone (Garment) Increase Cart Cannon damage by 10%. When equipped with Creator Stone (Top), increases Cart Cannon damage by 10%. When equipped with Creator Stone (Middle), reduces cooldown of Mandragora Howl by 3 seconds. When equipped with Creator Stone (Bottom), increases long ranged physical damage by 5%. Biochemist Stone II (Top) Increase physical damage dealt to enemies of all sizes by 1% per level of Summon Flora learned. Biochemist Stone II (Middle) Increases Acid Demonstration damage by 25%. Biochemist Stone II (Bottom) Increases ranged physical damage by 1% per 2 levels of Acid Demonstration learned Genetic Stone II (Garment) Increases Crazy Weed damage by 20%. When equipped with Creator Stone II (Top), reduces cooldown of Cart Tornado by 0.7 seconds. When equipped with Creator Stone II (Middle), increases damage of Spore Explosion by 20%. When equipped with Creator Stone II (Bottom), Reduce fixed casting time by 0.1 seconds per 2 levels of Acid Demonstration learned Guillotine Cross Class Stones Name Effect Assassin Cross Stone (Top) ATK +2 per level of Katar Mastery Learned. Assassin Cross Stone (Middle) HIT +2 per level of Left Hand Mastery learned. Assassin Cross Stone (Bottom) Increase damage of Sonic Blow by 20% Guillotine Cross Stone (Garment) Increase damage of Rolling Cutter by 15% When equipped with Assassin Cross Stone (Top), adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage. When equipped with Assassin Cross Stone (Middle), increase damage of Cross Ripper Slasher by 15%. When equipped with Assassin Cross Stone (Bottom), increase damage of Rolling Cutter by 15%. Assassin Cross Stone II (Top) Reduces delay after skill by 1% per level of Soul Destroyer learned. Assassin Cross Stone II (Middle) Increase Sonic Blow damage by 20%. Assassin Cross Stone II (Bottom) Increase physical damage against all size enemies by 2% per level of Advanced Katar Mastery learned Guillotine Cross Stone II (Garment) Increase critical damage by 15%. If user learned Katar Mastery 10, enables the use of Double Attack level 3 (If a higher level is learned, that level will be used instead) When equipped with Assassin Cross Stone (Top), Atk +5%, increase critical damage by 15% When equipped with Assassin Cross Stone (Middle), increase damage of Counter Slash by 20%. When equipped with Assassin Cross Stone (Bottom), reduces delay after skill by 5% Shadow Chaser Class Stones Name Effect Stalker Stone (Top) ATK +2 per level of Intimidate learned. Stalker Stone (Middle) HIT +2 per level of Vulture’s Eye learned. Stalker Stone (Bottom) Increase damage of Sightless Mind by 20% Shadow Chaser Stone (Garment) Increase damage of Triangle Shot by 15%. When equipped with Stalker Stone (Top), increase damage of Triangle Shot by 15%. When equipped with Stalker Stone (Middle), increase long ranged physical damage by 10%. When equipped with Stalker Stone (Bottom), reduce SP consumption of Triangle Shot by 10%. Stalker Stone II (Top) ATK +2 per level of Gank learned. Stalker Stone II (Middle) Increase damage of Back Stab by 15% Stalker Stone II (Bottom) HIT +1 per level of Improve Dodge learned. Shadow Chaser Stone II (Garment) Increase damage of Fatal Menace by 15% When equipped with Stalker Stone II (Top), increase damage of Fatal Menace by 10% When equipped with Stalker Stone II (Middle), reduce SP consumption of Fatal Menace by 10% When equipped with Stalker Stone II (Bottom), adds a 1% chance of absorbing 1% of damage as SP when dealing physical damage Archbishop Class Stones Name Effect High Priest Stone (Top) Increase effectiveness of healing skills by 1% per level of Meditatio learned. High Priest Stone (Middle) Increase critical damage by 2% per level of Mace Mastery learned. High Priest Stone (Bottom) Increase damage of Magnus Exocismus by 20%. Archbishop Stone (Garment) Increase damage of Adoramus by 15%. When equipped with High Priest Stone (Top), increase damage of Adoramus by 15%. When equipped with High Priest Stone (Middle), reduce cooldown of Adoramus by 1 second. When equipped with High Priest Stone (Bottom), reduce fixed casting time of skills by 0.5 second. High Priest Stone II (Top) Increases Magnus Exorcismus damage by 15%. High Priest Stone II (Middle) Increases holy property magical damage by 1% for each level of Assumptio user learned. High Priest Stone II (Bottom) Reduces variable casting time by 1% for 2 levels of Kyrie Eleison user learned. Archbishop Stone II (Garment) Increases Judex damage by 15%. When equipped with High Priest Stone II (Top), increases Judex damage by 15%. When equipped with High Priest Stone II (Middle), reduces SP consumption of Judex by 10%. When equipped with High Priest Stone II (Bottom), increases holy property magical damage by 10%. Sura Class Stones Name Effect Champion Stone (Top) ATK +2 per level of Iron Fists learned. Champion Stone (Middle) HIT +2 per level of Dodge learned. Champion Stone (Bottom) Increase damage of Raging Quadruple Blow by 20% Sura Stone (Garment) Increase damage of Rampage Blaster by 15% When equipped with Champion Stone (Top), increase damage of Rampage Blaster by 10%. When equipped with Champion Stone (Middle), Reduce fixed casting time of Zen by 40%. When equipped with Champion Stone (Bottom), Adds a 30% chance of autocasting Zen when using Rampage Blaster. Champion Stone II (Top) Increase damage of Glacier Fist by 15% Champion Stone II (Middle) Increase damage of Raging Thrust by 15% Champion Stone II (Bottom) ATK +2 per level of Divine Protection learned. Sura Stone II (Garment) Increase damage of Knuckle Arrow by 15%. When equipped with Champion Stone II (Top), increase damage of Tiger Cannon by 15%. When equipped with Champion Stone II (Middle), MaxHP +10%. When equipped with Champion Stone II (Bottom), increase damage of Tiger Cannon by 15%. Star Emperor Class Stones Name Effect Star Gladiator Stone (Top) ATK +2 per level of Peaceful Break learned. Star Gladiator Stone (Middle) Reduces fixed casting time of Feeling the Sun, Moon and Stars and Hatred the Sun, Moon and Stars by 50% Star Gladiator Stone (Bottom) Increases attack speed (reduce delay after attack by 1%) per level of Knowledge of the Sun, Moon and Stars learned. Star Emperor Stone (Garment) Increase damage of Falling Star, Full Moon Kick and Solar Burst by 20%. When equipped with Star Gladiator Stone (Top), increases damage of Falling Star by 15%. When equipped with Star Gladiator Stone (Middle), increases damage of Solar Burst by 15%. When equipped with Star Gladiator Stone (Bottom), adds a 1% chance of absorbing 1% of damage as SP when dealing physical damage. Soul Reaper Class Stones Name Effect Soul Linker Stone (Top) MATK +2 per level of Happy Break learned. Soul Linker Stone (Middle) Increase damage of Esma by 20%. Soul Linker Stone (Bottom) Reduce variable cast time of skills by 2% per level of Kaahi learned. Soul Reaper Stone (Garment) Increase damage of Eswhoo by 20%. When equipped with Soul Linker Stone (Top), increase damage of Eswhoo by 20%. When equipped with Soul Linker Stone (Middle), increase damage of Espa by 20%. When equipped with Soul Linker Stone (Bottom), reduce fixed casting time of skills by 0.5 seconds. Kagerou & Oboro Class Stones Name Effect Ninja Stone (Top) ATK +2 per level of Spirit of the Blade learned. MATK +2 per level of Spirit of the Blade learned. Ninja Stone (Middle) Increase damage of Throw Huuma Shuriken by 20%. Ninja Stone (Bottom) Increase damage of Ice Meteor, Kamaitach, and Raging Fire Dragon by 20%. Kagerou Stone (Garment) Increase damage of Swirling Petal by 25%. When equipped with Ninja Stone (Top), increase damage of Cross Slash by 25%. When equipped with Ninja Stone (Middle), increase damage of Kunai Explosion by 25%. When equipped with Ninja Stone (Bottom), adds a 1% chance of absorbing 1% of damage as SP when dealing physical damage. Oboro Stone (Garment) Increase damage of Crimson Fire Petal by 20%. When equipped with Ninja Stone (Top), increase damage of Ice Meteor, Kamaitachi, and Raging Fire Dragon by 30%. When equipped with Ninja Stone (Middle), increase damage of Spear of Ice and Wind Blade by 20%. When equipped with Ninja Stone (Bottom), reduce variable casting time of skills by 15%. Rebellion Class Stones Name Effect Gunslinger Stone (Top) ATK +2 per level of Snake Eyes learned. Gunslinger Stone (Middle) Increase damage of Desperado by 20%. Gunslinger Stone (Bottom) Increase long ranged physical damage by 1% per 2 levels of Chain Action learned. Rebellion Stone (Garment) Increase damage of Hammer of God and Round Trip by 20%. When equipped with Gunslinger Stone (Top), increase damage of Round Trip by 15%. When equipped with Gunslinger Stone (Middle), increase damage of Hammer of God by 20%. When equipped with Gunslinger Stone (Bottom), increase damage of Banishing Buster by 25%. Doram Class Stones Name Effect Doram Stone (Top) ATK +2 per level of Scratch learned. MATK +2 per level of Scratch learned. Doram Stone (Middle) Increases damage of Lunatic Carrot Beat by 20%. Doram Stone (Bottom) Increases damage of Silvervine Stem Spear by 20%. Doram Stone (Garment) Increase damage of Picky Peck and Catnip Meteor by 20%. When equipped with Doram Stone (Top), increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 20%. When equipped with Doram Stone (Middle), reduces the cooldown of Spirit of Savage by 1 second. When equipped with Doram Stone (Bottom), reduces the cooldown of Catnip Meteor by 1 second. die NPCs sind im zweiten stock im office haus (wenn ihr noch costume habt die rein sollen schreibt sie mir bitte hier oder im Discord)
  4. ihr wisst wie es läuft :) itemid name
  5. Genetic Spore Explosion Removed delay between primary damage and splash damage. Improved damage formula. Skill Level 1 2 3 4 5 Before Update 350% 500% 650% 800% 950% After Update Normal Splash 380% 180% 560% 360% 740% 540% 920% 720% 1100% 900% Skill Level 6 7 8 9 10 Before Update 1100% 1250% 1400% 1550% 1700% After Update Normal Splash 1280% 1080% 1460% 1260% 1640% 1440% 1820% 1620% 2000% 1800% Cart Cannon Added hard animation delay. The damage now scales with your Base Level. Updated the Int and Cart Remodeling damage bonus to: Int / (6 - Cart Remodeling skill level) Changed damage formula (base damage only): Skill Level 1 2 3 4 5 Before Update 60% 120% 180% 240% 300% After Update 350% 700% 1050% 1400% 1750% Crazy Weed Changed skill element from Earth property to weapon property. The damage type is now long range physical. The damage now scales with your Base Level. Increased the number of vines by 2 for each skill level. Increased the skill range by 1. Improved damage formula: Skill Level 1 2 3 4 5 Before Update Vines 600% 3 700% 4 800% 4 900% 5 1000% 5 After Update Vines 800% 5 900% 6 1000% 6 1100% 7 1200% 7 Skill Level 6 7 8 9 10 Before Update Vines 1100% 6 1200% 6 1300% 7 1400% 7 1500% 8 After Update Vines 1300% 8 1400% 8 1500% 9 1600% 9 1700% 10 Item Sling / Bomb Creation Both skills have been removed. Hell's Plant Updated skill behavior: Changed skill logic to a self cast skill. Every 0.3 second, damages surrounding enemies in a 5x5 area with melee physical damage. The damage now scales with your Base Level. Receives bonus damage from Int and Summon Flora. Improved damage formula. Skill Level 1 2 3 4 5 After Update Duration 100% 60s 200% 90s 300% 120s 400% 150s 500% 180s Acid Demonstration Updated skill behavior: Changed damage type to long range physical. No longer ignores hit/flee nor hard defense. Changed skill element from forced Neutral to weapon element. Receives bonus damage from your Int and the target's Vit. Increased SP consumption to 50. Added 0.15 second cooldown. Changed the hit display to 10 hits regardless of the level used. Changed damage formula. Skill Level 1 2 3 4 5 After Update 200% 400% 600% 800% 1000% Skill Level 6 7 8 9 10 After Update 1200% 1400% 1600% 1800% 2000% New Potions These new potions are crafted from Special Pharmacy. Item Description Required Items Golden X Reduces damage taken from melee reflect damage by 100% for 30 seconds. Duration: 30 seconds Weight: 3 10 Yggdrasil Berry 10 Gold 10 Empty Test Tube Red Herb Activator Increases melee physical damage and long ranged physical damage by 15% for 500 seconds. Duration: 500 seconds Weight: 3 45 Red Herb 5 Yggdrasil Seed 10 Empty Test Tube Blue Herb Activator Increases all property magical damage by 15% for 500 seconds. Duration: 500 seconds Weight: 3 15 Blue Herb 5 Yggdrasil Seed 10 Empty Test Tube Concentrated Red Syrup Potion It has become lighter and its usage efficiency has also increased. Restores approximately 675 HP. Weight: 0.2 Required Level: 120 10 Empty Bottle 15 Red Syrup 10 Empty Potion Bottle Concentrated Blue Syrup Potion It has become lighter and its usage efficiency has also increased. Restores approximately 360 SP. Weight: 0.2 Required Level: 120 10 Empty Bottle 15 Blue Syrup 10 Empty Potion Bottle Concentrated Golden Syrup Potion It has become lighter and its usage efficiency has also increased. Restores approximately 2750 HP. Weight: 0.2 Required Level: 180 10 Empty Bottle 10 White Syrup 10 Yellow Syrup 10 Empty Potion Bottle
  6. Admin

    Nikolaus Schnecke

    200000001 Meg [1]
  7. Admin

    World Boss

    Macht euch bereit für denn ersten World Boss. Freya kommt wenn ihr 1500 mobbs Killt Sie Spawnt in Payon (wenn es mehr spieler gibt wird sich die anzahl ändern) Freya ist lvl 200 Hp = 750m Race = Demon Size = Medium Element = Feuer 3 das gute an dem World Boss ist das, wenn ihr kein WoE spielt, kommt ihr dennoch an die Mixing Items ran. aus der GL Mixing Box kommt ein zufälliges mixing item egal ob FE/SE/TE FE Sleipnir Gleipnir Brisingamen Mjolnir 5 x Feather of Angel Wing 4 x Cat Tread 4 x Freyja's Jewel 2 x Thor's Gauntlet 4 x Amblem of the Sun God 5 x Woman's Moustache 4 x Silver Ornament 4 x Iron Maiden 3 x Wheel of the Unknown 4 x Root of Stone 3 x Drifting Air 5 x Wrath of Valkyrie 3 x Breath of Spirit 3 x Sputum of Bird 3 x Ripple 5 x Billow 3 x Spirit of Fish 3 x Sinew of Bear 3 x Snow Crystal 5 x Omen of Tempest SE Asprika Brynhild 1 Dusk Glow 1 Goddess Tear 1 Dawn Essence 1 Valkyrie's Token 1 Cold Moonlight 1 Brynhild Armor Piece 1 Hazy Starlight 1 Hero Remains 1 Andvari's Ring TE Hervor Jormungand 2 Velund Hammer 4 Skin Of Hraesvelg 1 Velund Anvil 1 Spirit Of Hugin 4 Magic Bronze Bullion 1 Jormungand rib 3 Velund Bracelet 4 Chisel Of Giant 1 Secret Of Rune 1 Spirit Of Munin
  8. Du willst ein stolzer Pokémon Trainer sein und das nicht nur am Handy oder auf anderen Konsolen, sondern auch in RO dann wird es Zeit für dich auf die jagt nach den kleinen Tieren zumachen. Jedes dieser Pokémon kannst du mit dem passenden Ball fangen und als Pet haben. Knitting Woman im Office Haus (takero,283,383) tauscht die folgenden Items in einen normalen Pokeball. Prof. Oak wartet auf euch im Office Haus (takero,375,247) er tauscht eure Pokebälle gegen einen Spezialball. Die Pokémon sind auf folgenden Maps zu finden.
  9. Admin

    Update 17.10.2020

    neuer client mit 2020 exe https://takero.de/TakeRo.rar Max LvL 200/70 -WL Job Improvement Dungeon: -Abbys lake 4 -Odins Past -Einbech Dun 03 -Under Water raum 2 Fix: Illusion Under Water drops und cards Illusion Exp (sind nun nicht mehr OP) Sonstiges: -Neue Skill Animations -Die item Combos fehlen momentan noch
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